This week, with the rather large points bump, I decided to swing more toward knights than Space Wolves. I felt the need to do this mostly because I wanted to be able to use my custom knightly house and actually have the name mean something in terms of getting a household bonus (as compared to having a household name, but no bonus). I also took the opportunity to run a relic dreadnought – something I’ve been trying to fit in all league, but kept getting trumped by other options. The tradeoff for this was that I’m not running Bjorn the Fell-Handed or Murderfang – everything has its price. Continue reading Warhammer League – Week 6
Tag Archives: Space Wolves
Warhammer League – Week 5
In terms of rules updates, this is the week I’ve been waiting for – the chance to bring Lords of War. One of the things that I love about Warhammer 40k is the big stuff; in this case, knights. This week, I kind of felt like I got to have everything – dreadnoughts, all the Space Wolf character dreadnoughts, my own character dreadnought, and a knight: Continue reading Warhammer League – Week 5
Warhammer League – Week 4
This week in Warhammer we escalated to 1000 point games with additional allowances of named characters (see if you can guess what I brought). It was also time to increase our board size to 6’x4′, and, for me at least, play a tandem match. I was super-excited about this game because I was going to be playing a tandem match with Brooke – my melee centric dreadnoughts backed by her Adeptus Mechanicus gunline promised to be really fun.
Our lists and a report of the battle, after the jump. Continue reading Warhammer League – Week 4
Warhammer League – Week 3
After a two-week break, we came back to the Warhammer League for another game at 750 points. This week, there was a lot less to prepare for (as everything was randomized) and nearly everything changed (points costs due to Chapter Approved, Warlord/Relic rules, scenarios, terrain, and matchup decisions). As such, I went with a somewhat more traditional list (for a list of dreadnoughts anyway). Continue reading Warhammer League – Week 3
Warhammer League – Week 2
When week two of the league came around, I decided I wanted to experiment a bit more. Notably, we were on a planet where the open terrain was hostile, but only to non-characters. So, to gain a strategic advantage, I built a list consisting only of characters, and ran a Supreme Command Detachment. Continue reading Warhammer League – Week 2
Warhammer League – Week 1
This Winter, a friend of mine at The Rogue’s Roost is running a narrative Warhammer league. I was excited for this league because it set out to be new-person friendly and because we would be creating our own character model over the course of the league. I was also excited about the prospect of playing some 8th edition Warhammer, as, so far, I like it a bit better than 7th (that’s not to say it’s perfect, but on-the-whole I like it more). Continue reading Warhammer League – Week 1
Leeman Russ Unbound
You didn’t actually think I’d work on painting the Wulfen Guard without also painting Leeman Russ did you? This is my second shot at designing, building, and painting a Leeman Russ model, and while his rules aren’t done yet, I’m happy with how the rest turned out.
As usual, pictures after the jump. Continue reading Leeman Russ Unbound
The Wulfen Guard
Once I got the basic Kingdom Death: Monster stuff ready to go for my game at the shop, it was time to break out my paints and do some painting for my Thanksgiving Warhammer 40K army. Specifically, I recently added three new werewolves to Leeman Russ’s Wulfen Guard unit, so I wanted to get them painted up and looking sharp.
Pictures of the full unit after the jump. Continue reading The Wulfen Guard