Warhammer League – Week 3

After a two-week break, we came back to the Warhammer League for another game at 750 points.  This week, there was a lot less to prepare for (as everything was randomized) and nearly everything changed (points costs due to Chapter Approved, Warlord/Relic rules, scenarios, terrain, and matchup decisions).  As such, I went with a somewhat more traditional list (for a list of dreadnoughts anyway).

Space Wolves Vanguard Detachment
(4CP – 747/750 pts)

  • HQ
    • Jarleiv Liðulfr – 187pts
      • (based on the Chaplain Venerable Dreadnought)
      • Dreadnought Combat Weapon with Storm Bolter
      • Hammer of the Forge Father (custom relic)
      • Saga of the Warrior Born
      • Combat Master, Fire Stance, Tip of the Spear (custom upgrades)
  • Elites
    • Dreadnought
      • Heavy Plasma cannon
      • Dreadnought Combat Weapon with Storm Bolter
    • Ironclad Dreadnought
      • Dreadnought Chainfist with Heavy Flamer
      • Dreadnought Combat Weapon with Heavy Flamer
    • Redemptor Dreadnought
      • Macro Plasma Incinerator
      • Icarus Rocket Pod
      • Redemptor Fist with Onslaught Gatling Cannon
    • Venerable Dreadnought
      • Fenrisian Great Axe
      • Blizzard Shield

My opponent this week was playing T’au and running mostly suits – he had only five models on the table as well.  During our game, we had a few people comment that our match looked more like a Warmachine match than a Warhammer match on account of our having only a few big models on the table.  It worked out well though, as we really both enjoy that style of play and had a good time.

Our scenario posed something of a problem for me though, as each round the battlefield was split with a giant earthquake.  In game terms, every round we had to draw a line through the area representing a fault line.  Anything on that line or crossing the line took moral wounds.  This was very dangerous for me as I was striving to engage my opponent in melee (trying to get across the table), while he was content to sit back and shoot at me.  By the time that I did reach engagement range, I had taken a lot of damage and he was able to take me down with only a single casualty.

While this match ended in my defeat, it was still a ton of fun – I look forward to more matches like this in the future.