After reflecting a fair bit on this year’s (and last year’s) Warmahordes League, I started thinking about what things I might try for my next league. This is going to read a little bit like a list of recommendations, and, in some way it is, but it’s also meant as a reminder for me for some things to try, so, at present, they are untested recommendations. Continue reading Warmahordes League – Game Design 3
Tag Archives: Hordes
Warmahordes League – Game Design 2
If you read my last post on the Warmahordes League, you may have gotten the impression that it didn’t go well. In fact, the opposite is the case – it went quite well, and had a lot of things that I think worked out for the better. Continue reading Warmahordes League – Game Design 2
Warmahordes League – Game Design 1
Now that I’ve run another Warmahordes league, I wanted to take a step back and evaluate how this one went. There were definitely some things that worked well – better than last year even – and some things that didn’t quite go as well as I had hoped. Continue reading Warmahordes League – Game Design 1
Warmahordes League – Custom Character Warbeast
As I mentioned last time, this year’s summer narrative league at The Rogue’s Roost was all about building a custom warjack or warbeast. Another thing I did differently this year, was allow everyone to play two factions rather than one – this allowed a little bit more variability in what you could play and meant that everyone got to design two models rather than just one if they chose to do so.
For my custom Grymkin warbeast, I looked to the Rattler for inspiration and looked for ways to destroy even more infantry. The first stop along this path was Death Rattle: Continue reading Warmahordes League – Custom Character Warbeast
Warmahordes Painting – Week 6
For the last week of the league, I had a bit of extra time, so I decided I would paint a big model – the Death Knell, the Grymkin battle engine. Continue reading Warmahordes Painting – Week 6
Warmahordes Painting – Week 5
By this point in the league, my painting ambition was ramping up a bit. The Mad Caps unit was a bit bigger, involved some technique, and used a fuller palette of colors than the last couple of models. Here’s the result: Continue reading Warmahordes Painting – Week 5
Warmahordes Painting – Week 4
As I started to ramp back up my painting effort, I decided that the Gremlin Swarms should be next. These guys were a bit more complicated, because they are mostly small fleshy creatures, and, because they’re naked, there’s not much to contrast it with.
Picture after the jump. Continue reading Warmahordes Painting – Week 4
Warmahordes Painting – Week 3
I am totally guilty of a false start on the painting blog posts, so this one… …Came late and is finally ready to go out.
I started off the summer league well – I had plans to paint, to blog my way through it, and everything. Unfortunately, I ended up needing my normal writing time to do the design work needed to push the league forward (which was happening a bit more last minute than I would have hoped). Still, I did manage to get a model painted five out of six weeks, so I wanted to bring those to you. Continue reading Warmahordes Painting – Week 3
Warmahordes Painting – Week 1
With the arrival of summer, comes the arrival of the 2018 summer narrative league at the Rogue’s Roost. As such, I’ve decided to get the motivation together to paint, and painted The Dreamer and her phantasms from my Grymkin army. Continue reading Warmahordes Painting – Week 1
Warmahordes Narrative League – Designing a Character
This year’s narrative league was intended to be one part narrative and one part game design. The narrative part was about writing stories about the characters as they made their journey of discovery and rose to power within their respective factions (you may have read a few here on my blog over the last few months). The game design part was built with the idea of engaging everyone in the group to design a character from a mere solo, through journeyman, and finally as a full warcaster or warlock.
Below, I will show the final rules for each of my characters, and discuss a bit about the game design for them. Continue reading Warmahordes Narrative League – Designing a Character