Tag Archives: Hordes

Warmahordes League – Game Design 3

After reflecting a fair bit on this year’s (and last year’s) Warmahordes League, I started thinking about what things I might try for my next league.  This is going to read a little bit like a list of recommendations, and, in some way it is, but it’s also meant as a reminder for me for some things to try, so, at present, they are untested recommendations. Continue reading Warmahordes League – Game Design 3

Warmahordes League – Custom Character Warbeast

As I mentioned last time, this year’s summer narrative league at The Rogue’s Roost was all about building a custom warjack or warbeast.  Another thing I did differently this year, was allow everyone to play two factions rather than one – this allowed a little bit more variability in what you could play and meant that everyone got to design two models rather than just one if they chose to do so.

For my custom Grymkin warbeast, I looked to the Rattler for inspiration and looked for ways to destroy even more infantry.  The first stop along this path was Death Rattle: Continue reading Warmahordes League – Custom Character Warbeast

Warmahordes Painting – Week 3

I am totally guilty of a false start on the painting blog posts, so this one…  …Came late and is finally ready to go out.

I started off the summer league well – I had plans to paint, to blog my way through it, and everything.  Unfortunately, I ended up needing my normal writing time to do the design work needed to push the league forward (which was happening a bit more last minute than I would have hoped).  Still, I did manage to get a model painted five out of six weeks, so I wanted to bring those to you. Continue reading Warmahordes Painting – Week 3

Warmahordes Narrative League – Designing a Character

This year’s narrative league was intended to be one part narrative and one part game design.  The narrative part was about writing stories about the characters as they made their journey of discovery and rose to power within their respective factions (you may have read a few here on my blog over the last few months).  The game design part was built with the idea of engaging everyone in the group to design a character from a mere solo, through journeyman, and finally as a full warcaster or warlock.

Below, I will show the final rules for each of my characters, and discuss a bit about the game design for them. Continue reading Warmahordes Narrative League – Designing a Character