Week three marks the beginning of the escalation of the Journeyman League at the Rogue’s Roost. This week, players are allowed to bring up to ten additional points in warjacks or warbeasts. This is a tough choice for a lot of armies, because it’s tricky to fit – ten points is not a lot, and it has to be something that will help the army at both a few points (for the early weeks of the Journeyman), but also be worthwhile later at higher point games (for the later weeks of the Journeyman).
Week 2 was pretty slow for the Warmachine Journeyman league, but I managed to get in two games, and get a model painted, so overall a success. This week was still zero point battle box games, and I played both games with my brother, William. Continue reading Warmachine Journeyman – Week 2→
The Journeyman league finished up its first week last weekend, and I had a ton of fun. We decided to do two-week blocks so that there would be more time to play games and get some painting in. So far, I managed to get in 3 games with an overall record of 0 and 3. Hopefully the second half of week 1 treats me better – all the gory details after the fold. Continue reading Warmachine Journeyman – Week 1→
Last weekend, I started a Warmachine Journeyman league at my local shop, The Rogue’s Roost. This is a bit of new ground for me, as I’ve not done any kind of competitive Warmachine play in the past, but I’m hoping that it’s casual enough for my tastes. To start, I’ve decided I’m going to take a shot at running the Rhulic Mercenaries starter list. Continue reading Warmachine Journeyman→
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