It’s not my intent to make my blog into a bunch of game lists, but I have been thinking about that a lot more lately, and so I’ve come up with another list of games. These are all games that I want to play to find out if they are something I’m interested in, but I don’t want to take the effort of getting them and being the first person in my group to learn them. A lot of the games on this list are ones that I’m not sure that I would like, or would necessarily make the time to play, while others I think I would like, but want to find out more so I can decide whether the expense and/or difficulty to acquire would be worth it.
It’s likely no surprise that I play a lot of tabletop games, and, as I’ve learned more about what games I like and gotten a better pulse on what games are coming out, I’ve found that there are games that I get excited about. To push this forward a bit, I wanted to do a post about the games that I’m most excited about getting in-hand. Some of these are games that I have played once or twice, while others I’ve only seen previews of, but look like they’re in my wheelhouse. To be honest, most of them I’ve backed on Kickstarter and I’m just waiting for them to ship!
Although 2020 has had plenty of things that shook up everyone, one of the things that happened before the pandemic closed a lot of stores, was that my local game store, The Rogue’s Roost, closed down. There were a lot of things I liked about The Rogue’s Roost that I now miss, but there are some more subtle things that I just don’t get without having a game store that I visit on a regular basis. I’m going to dig into this a bit below, as I think about what the year has been like without the opportunity to visit any local game store regularly.
Over the last couple of years, I have noticed a spike in the number of board games offering some form of campaign play. Specifically, almost every cooperative game that I’ve purchased or have been looking toward has been built with this in mind. For some (such as Pandemic Legacy and Kingdom Death: Monster), this is core to the gameplay and, as such, don’t really support a one-shot style. Others (like Galaxy Defenders and the Lord of the Rings LCG) don’t directly require campaign play, but have that capability and I want to play it that way. Continue reading Campaign Board Games→
I recently started on my game construction project – I’m going to make myself a copy of the Dune Board Game. This time, I’m going to take the game a bit further than I have before (in both Ian’s copy of Scott’s design, and John’s copy of Ilya’s design) and I’m going to make myself a copy to include the Spice Harvest and Duel expansions. Continue reading The Dune Board Game→
Over the last couple of months, I have been working on a print-and-play copy of the 1979 Avalon Hill Dune Board Game. I finished it up last week, and promptly sent it off to my best and oldest friend John for his birthday. However, I did get a few pictures (and, of course, I still have all of the printables), and I wanted to take the time to talk a bit about all the things that went into this build, especially as it is my first complete print-and-play board game.