I’ve recently been on another Prismata kick and, because it’s a game of perfect strategy, it got me thinking about a couple of things. First, I started to wonder if I could build an AI to play Prismata effectively (and, by effectively, I mean defeat the other AI), and then, I started to wonder if I could learn to get better at Prismata by doing so. Continue reading Learning from an AI
Category Archives: Gaming
Demoing a Game
As part of my New Year’s Resolutions, I decided I was going to get some work done on my own game this year and then demo it. To help me get it right, I decided that I wanted to demo it in stages, so last weekend, I demoed my movement rules. This is probably the trickiest part to get right, because I want to have a game with Newtonian physics. Continue reading Demoing a Game
Stellaris
A few of my friends have been raving about Stellaris for a while now, so when the new expansion launched, and it was on sale, I decided I would pick it up. I’ve been playing it for about two weeks now, typically in the evenings, with a couple of longer games on the weekends. Even still, I have yet to complete a game, and while my opinion of the game is still open, there are some things that I feel confident saying I like, and some other things I can say I dislike about the game. Continue reading Stellaris
Netrunner: New Angeles
A handful of the guys at the shop recently pitched together and bought me a copy of Netrunner: New Angeles. I’ve had my eye on this game for a while, but never picked it up because while it looked really interesting to me, I didn’t think I would be able to get enough other interest to fill out the four player minimum. That being said, the day I got it, we got a six player game in, so I think it may have the interest. Continue reading Netrunner: New Angeles
Pathfinder ACG: Burnt Offerings
I recently finished the Burnt Offerings adventure – the first adventure in the Rise of the Runelords Adventure Path. In it, we gutted a goblin, strung up a sorcerer, destroyed a druid, and clocked a cleric; all of it to keep the people of Sandpoint safe. My decklists and a blurb about the defeat of Ripnugget and Stickfoot below. Continue reading Pathfinder ACG: Burnt Offerings
Pathfinder ACG: Perils of the Lost Coast
Last week, I finished the first adventure in the Rise of the Runelords base set for the Pathfinder Adventure Card Game (not to be confused with the first adventure in the Rise of the Runelords adventure path for the Pathfinder Adventure Card Game.) At this point, our heroes have busted a brutal bandit leader, put down a poisoner, and blasted a black dragon back where he came. My deck lists and some tidbits after the jump: Continue reading Pathfinder ACG: Perils of the Lost Coast
Eclipse: Ships of the Line
A couple of weeks ago, I got the chance to playtest one of my game mods – Eclipse: Ships of the Line. The game was pretty good, and I got some ideas for how I might tighten up the gameplay a bit. Continue reading Eclipse: Ships of the Line
Starting Up Rise of the Runelords
I recently pulled out my copy of the Pathfinder Adventure Card Game: Rise of the Runelords – I’ve decided I’m going to work through this adventure path for my 2017 New Year’s Resolution to play through a campaign. It has 33 scenarios across 7 adventures, and my current plan is to blog my decklists and any notable encounters after each adventure. Continue reading Starting Up Rise of the Runelords
Playing Grim Dawn
I recently started playing Grim Dawn – a game based on the same engine as Titan Quest. I have been enjoying this game immensely – it reminds me of a combination of Titan Quest and Path of Exile and so hits all the right keys to make an enjoyable game for me. Continue reading Playing Grim Dawn
Arkham Horror LCG Box Organization
With the help of some friends, I recently convinced myself to pick up the Arkham Horror Living Card Game. I’ve played through a couple of the scenarios at this point, and it’s pretty enjoyable. It’s different enough from the Lord of the Rings LCG that I think I’ll enjoy doing at least one campaign of it. With The Dunwitch Legacy coming out, and having already picked up two copies of the core box and a couple of standalone adventures, I decided it was time to organize my box. Continue reading Arkham Horror LCG Box Organization