I don’t always deploy code…
…But when I do, I deploy it to production
I don’t always deploy code…
…But when I do, I deploy it to production
After my last post, I started thinking about what my good habits were. I could also write about my bad habits, but I find that bad habits are harder to think about because they can tend to be more subconscious. Also, I want to like writing, so I think I’ll write about my good habits instead.
Below, I’ve compiled some of what I think of as good habits. These are changes that I’ve made in my life that I hope have a net gain. How do I judge this? Well… …It’s completely subjective. It’s whether I think it’s a net gain, and that’s what matters to me right now. Feel free to disagree in the comments.
I’ve been thinking a lot about good habits lately. Over the last few years, I’ve been trying to cultivate more good habits. I know I’m getting older (not old yet), so I have felt the need to make myself a better person. However, it seems like the more good habits that I try to squeeze in, other things drop off, like it’s some sort of zero sum game.
For instance, I recently started taking the bus to and from work every day. This takes about twice as long as driving (-) but I save on gas (+), I get time to read while I’m on the bus (+), and get more exercise walking to/from the bus stop (+). However, it also has ripple effects – I haven’t been cooking at home as much, so we have been eating out more (-). Also the bus is on a fixed schedule, so I tend to stay late at work more often (-).
This isn’t so much an expression of frustration, so much as a recognition of where I am when I say to myself, “I want to make time to write.” This is an experiment – can I make time to write without giving up too much else? In this case, I’m giving up some of my reading time on the bus in the hope that I will be able to update my blog more often. The tradeoff, of course, is that it will take me longer to finish anything that I’m reading…
This past Sunday, I had one of those experiences that pretty much everyone dreads – I had a hard drive fail. However, it was also one of those days where all the prior preparations actually paid off. When I set up the archive disk on my server, I used a software RAID (level 1), so the data was duplicated across a second drive. Also, I had purchased a couple of other drives beforehand as “cold spares”. Even with all the preparations, it was still non-trivial to replace everything and get it running, so I thought I would document my experiences here.
For Christmas last year, I did a lot of stuff with my 3D printer. For me, it’s a compromise between “hand made” and “doesn’t look stupid” because, well, I’m neither artistic nor very good at hand made. I never really got the chance to talk about them, as I ended up being very busy this spring, so I wanted to do a little show and tell since I had a bit of time to write. Here’s a brief selection of what I made:
It’s been quite a while since I blogged, but I wanted to kick things off with a post about a new game that I got from a friend – StarDrive. This one has been on my steam wishlist for a while, but I’ve mostly been watching to see how it develops. However, I’m glad someone picked it up for me, because otherwise I might have missed out. Below is my impression learning the game, and my thoughts from 3 hours in.
I picked up Torchlight II as part of the Steam summer sale (ah, yes, that was a while back), and I immediately reinstalled Titan Quest. Titan Quest is probably my favorite Rogue-like of all time, so has become a benchmark of how I think about them. Now that I’ve played Torchlight II a bit, I thought I would take a stab at some of the things that I like about various Rogue-likes, in particular: Diablo II (with Lord of Destruction), Titan Quest (with Immortal Throne), Torchlight II, and Path of Exile.
Since I ended the fall with a winning record with Zerkova (5/1), I decided I would get the Conquest colossal. However, one thing that always bothered me about the Conquest was that it didn’t have any axes. I actually prepared this about a year ago when the Conquest was announced, and picked up a couple of extreme axes from the Privateer Press store. The result is the model below (not at all painted, but ready at least to show):
A short distraction for my math readership:
What is the smallest integer n > 0, for which 9n and 9n+1 have the same number of digits?
This came upon me at work the other day, and while I came up with a solution, I started thinking about other ways one might tackle this problem. So I’m posing it to you, how would you attempt to solve this problem? What about a general solution to find all n that satisfy this critera? I’ll post my solution at some point, but I really want to know how other people would think about it.
A couple of weeks ago, I sat down and decided that I was going to paint my Gun Carriage – the Khador battle engine. I was fully aware of its size, but I was somewhat unprepared for all the little details that Privateer Press had managed to fit into that large size, so it took me quite a bit longer than I expected to finish.