Tag Archives: Weyland

Skorpios: Kneebreaker

After having played Skorpios: Toybreaker, I couldn’t help but think back to my old favorite archetype, and see if I could make a tag & bag deck work with Skorpios Defense Systems. The remove from game ability can affect the … Continue reading

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Skorpios: Toybreaker

As I set out to play Terminal Directive, I knew I would need to run a new kind of deck. My old advanceable ICE deck was doing ok, but it relied heavily on its identity to make it work, so … Continue reading

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Weyland: Constructing Real Space

I’ve been playing  a new Weyland deck recently, based around the identity “Because We Built It” and Weyland’s nice selection of advancaeble ICE – of course including Orion, Wormhole, and Nebula (why not Asteroid Belt?  Stay tuned).  The goal behind … Continue reading

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Netrunner: Weyland Meat-grinder

I’ve been playing Android: Netrunner a bit lately, so I wanted to post a couple of deck lists that I’ve evolved a bit. When I’m playing casually, I typically play the corp side, as it appeals to my lawful side. … Continue reading

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